The aim of the activity is to investigate with the students potentials and risks of using digital resources. In particular the focus will be on the risk of being unable to separate real from virtual life. It will be divided into two phases:
In the first phase teachers will lead the students to understand the core problem of distinguishing real life aspects from virtual life aspects, but also the motivations that can bring a person to hide themself into a virtual reality. At the same time teachers will try to highlight the potentials of digital resources for improving real life aspects to get to the awareness that virtual doesn’t override each person’s personality but can improve it. At the end of the activity each students will create his own ideal virtual representation (Avatar)
The second phase will engage the students into a Debate between Virtual and Real fans based on the evidence found out in the first phase.