Teaching online inquiry skills

The material package includes example materials (teaching material in the form of slide shows, assignment instructions and digital work templates) from the teaching unit, which aims to teach knowledge work competencies, especially online inquiry skills. The teaching unit consists of a group work assignment of four lessons, structured according to the phases of the online inquiry process (searching, evaluating, synthesizing, presenting), in which students’ examine a contradictory health issue using online information sources.
The package consists of the following materials (in Finnish): Teacher’s Guide, Assignment Instructions, Students’ Work Document Template, Online Working Space Model as a
OneNote Notebook, and Instructions and Teaching materials for different work phases.
The teaching experiment was planned in the ARONI research project (Argumentative online inquiry in building students’ knowledge work competences, https://blogs.sis.uta.fi/aroni/) funded by the Academy of Finland and it was implemented
in collaboration with Finnish teachers in Mother Tongue and Literature high school courses in the academic year 2018-2019. Example materials are from this experiment, but the
working methods and the pedagogical model can be applied in any course and subject as well as to different educational levels.

  • Online inquiry, Group work, Contradictory issue, Knowledge work
  • Literacy
  • text | image
  • text: document, presentation, ebook, lesson plan image: infographic, graphics, pictures
  • File format ppt, doc
  • Eero Sormunen, Miika Marttunen, Auli Toom, Carita Kiili Elina Hämäläinen, Liisa Ilomäki, Minna Lakkala, Hanni Muukkonen, Jannica Heinström, Tuulikki Alamettälä, Timo Salminen, Jukka Utriainen, ARONI project (https://blogs.sis.uta.fi/aroni/), Finland
  • Attribution (CC BY)
  • https://aoe.fi/#/materiaali/517

CCEA website for eSafety and well-being

The CCEA is a non-departmental public body (NDPB) funded by and responsible to the Department of Education (DE) in Northern Ireland and their website provides many different learning resources for pupils from Pre-School age (3-4) up to Post-16 in relation to this.
Below is an extract from their website:
Central to our curriculum is its aim to equip our young people to make informed and responsible choices and decisions throughout their lives, and we see eSafety as an important aspect of this. It’s not just about the technology, but also core concepts of personal safety, of showing respect for others and of critical discrimination.
Also, the Wellbeing Hub shows how the Northern Ireland Curriculum promotes the learning and development of skills that support pupils’ wellbeing and mental health. It also supports the Emotional Health and Wellbeing Framework for Children and Young People in Education that’s being developed collaboratively by the Departments of Education and Health, the Public Health Agency, the Health and Social Care Board, and the Education
Authority (EA).

  • eSafety, well-being, awareness, relationship skills, decision-making
  • Subject Area Online safety
  • text | video | image
  • video: video introduction text: articles, news image: pictures links to other sites and resources
  • mp4, jpeg, txt
  • CCEA CCEA is the Council for the Curriculum, Examinations and Assessment. It is a nondepartmental public body (NDPB) funded by and responsible to the Department of Education (DE) in Northern Ireland
  • Attribution – Only noncommercial uses (CC BY-NC)
  • https://ccea.org.uk/legal/help/esafety

E-safety for schools

The NSPCC learning website has a diverse range of resources to promote, raise awareness and educate teachers, children and parents about keeping children safe, but there is a specific area of the website for schools and colleges for teachers to teach specifically about online safety.
See description from website below:
Our information and resources will help you to:
– create e-safety policies and procedures that will help you mitigate risk and respond to concerns
– ensure teachers have the knowledge to teach students about e-safety
– provide advice on using social media and live streaming
– support and include parents and carers by sharing helpful advice and resources
– review and update your e-safety provision on an ongoing basis.

  • e-safety, advice, support
  • Computing (online safety), PSHCE, school management
  • text | image
  • Video: animation text: articles, document image: infographic, graphics, pictures
  • txt, pdf
  • NSPCC
  • Public Domain
  • https://learning.nspcc.org.uk/

Code.org

This has been developed in order for computer science to become more prevalent and easily accessible to a wider audience.
See description below from website:
Code.org® is a non-profit dedicated to expanding access to computer science in schools and increasing participation by young women and students from other underrepresented
groups. Our vision is that every student in every school has the opportunity to learn computer science as part of their core K-12 education. The leading provider of K-12 computer science curriculum in the largest school districts in the United States, Code.org also created the annual Hour of Code campaign, which has engaged more than 15% of all students in the world.
All curriculum resources and tutorials we author will forever be free to use and openly licensed under a Creative Commons license, allowing others to make derivative education
resources for non-commercial purposes. If you are interested in licensing our materials for commercial purposes, contact us. Our courses are translated for worldwide use or by speakers of different languages. Our technology is developed as an open source project.

  • Coding, Technology use, Programming
  • Computer Science
  • text | video | audio | image
  • video: animation, video lecture text: document, presentation, lesson plan image: infographic, graphics, pictures
  • Html, mp4, jpeg, txt, pdf, video, quiz
  • In 2013, Code.org was launched by twin brothers Hadi and Ali Partovi with a video promoting computer science. This video became #1 on YouTube for a day, and 15,000 schools reached out to us for help. Since then, we've expanded from a bootstrapped staff of volunteers to build a full organization supporting a worldwide movement
  • Attribution (CC BY)
  • https://studio.code.org/courses?view=teacher