This website is your guide to apps, games and social media sites. It allows you to search for certain apps or games and it will give you the official age rating, reviews and then a dashboard that shows an expert review of the risks in relation to Sex, Violence & hatred,
Bullying, Suicide & self-harm, Drink, drugs & crime. It then gives you advice as to how you can keep your children safe when using the apps.
It also keeps you up to date with the latest news and advice around the apps, sites and games your kids are using
Advice, safety review of apps/games
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video: video lecture text: document image: graphics, pictures
This is a toolkit designed and implemented under the project MEET (Media Education for
Equity and Tolerance), an Erasmus+ project. The main aim of MEET is to promote a critical and intercultural understanding and an aware use of media among young citizens in multicultural public schools and democratic societies.
The toolkit includes: a theoretical background, 3 videos and a set of pedagogical guidelines for supporting teachers in the design of inclusive and situated media education activities.
These can be used by teachers as a self-training tool, as a teaching resource and as a design tool.
The Learning Scenarios developed in this project could be adopted in teachers’ classrooms and the guidelines permits to understand how to adapt them to local context or how to create new ones
Media Education, Interculturality, Citizenship, Fake News, Racism
This is an online safety resource hub to access a range of information for use in the classroom and to help parents make positive changes to children’s digital lives. This website covers a wide range of topics and issues regarding internet safety and provides advice and resources for ages ranging from 0-5 to 14+. There are guides and resources and ideas for lessons.
Online safety, hub of links to resources and lessons, setting controls
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video: animation, video lecture text: document
mp4, pdf, txt
Not-for-profit organisation that has a simple purpose – to empower parents and carers to keep children safe in the digital world.
The material package includes example materials (teaching material in the form of slide shows, assignment instructions and digital work templates) from the teaching unit, which aims to teach knowledge work competencies, especially online inquiry skills. The teaching unit consists of a group work assignment of four lessons, structured according to the phases of the online inquiry process (searching, evaluating, synthesizing, presenting), in which students’ examine a contradictory health issue using online information sources.
The package consists of the following materials (in Finnish): Teacher’s Guide, Assignment Instructions, Students’ Work Document Template, Online Working Space Model as a
OneNote Notebook, and Instructions and Teaching materials for different work phases.
The teaching experiment was planned in the ARONI research project (Argumentative online inquiry in building students’ knowledge work competences, https://blogs.sis.uta.fi/aroni/) funded by the Academy of Finland and it was implemented
in collaboration with Finnish teachers in Mother Tongue and Literature high school courses in the academic year 2018-2019. Example materials are from this experiment, but the
working methods and the pedagogical model can be applied in any course and subject as well as to different educational levels.
Online inquiry, Group work, Contradictory issue, Knowledge work
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text: document, presentation, ebook, lesson plan image: infographic, graphics, pictures
File format ppt, doc
Eero Sormunen, Miika Marttunen, Auli Toom, Carita Kiili Elina Hämäläinen, Liisa Ilomäki, Minna Lakkala, Hanni Muukkonen, Jannica Heinström, Tuulikki Alamettälä, Timo Salminen, Jukka Utriainen, ARONI project (https://blogs.sis.uta.fi/aroni/), Finland
The CCEA is a non-departmental public body (NDPB) funded by and responsible to the Department of Education (DE) in Northern Ireland and their website provides many different learning resources for pupils from Pre-School age (3-4) up to Post-16 in relation to this.
Below is an extract from their website:
Central to our curriculum is its aim to equip our young people to make informed and responsible choices and decisions throughout their lives, and we see eSafety as an important aspect of this. It’s not just about the technology, but also core concepts of personal safety, of showing respect for others and of critical discrimination.
Also, the Wellbeing Hub shows how the Northern Ireland Curriculum promotes the learning and development of skills that support pupils’ wellbeing and mental health. It also supports the Emotional Health and Wellbeing Framework for Children and Young People in Education that’s being developed collaboratively by the Departments of Education and Health, the Public Health Agency, the Health and Social Care Board, and the Education